#pragma once
#include "MyGameWindow.h"
#include "MyGameRadioButton.h"
#include "MyGameEdit.h"
#include "MyGameTextButton.h"
#include "../Common/CMD_Client.h"
#include "Global_Fuction.h"

class CUseSpeaker : public CMyGameWindow
{
	string m_strSpeakerName;
	int    m_nMoney;
	int    m_nAddMoney;
	int    m_nAddMoneyCreateTime;
	int    m_nLastUpdateMoneyTime;
public:
	CUseSpeaker(void);
	~CUseSpeaker(void);

	BOOL OnCreate();
	BOOL OnChildMsg(ChildWndMsgType MsgType,string strChildWndName,void* pUserData);
	void Draw(HDC hDC);
	void Update();
};
